![]() If you’re a more stealthy or lighter build character try and stick with the Railroad long enough that they give you their unique perk, a mod which drastically increases the defence of light armours without adding loads of weight. A pocketed metal arm, for example, will increase your carry threshold by five, but can take up seven on its own. We already mentioned in our crafting guide that pocketed armour is useful, but if you’re playing low Strength you should also consider lighter build modifications or leather, cloth, and plastic pieces. Sometimes it’s best to accept your limitations and realise that your sneaky charismatic rifleman just wasn’t meant to carry loads of stuff. ![]() Remember that you can always chuck points into new areas when you level up, but that also means you miss out on a new Perk until the next time you ding a level. ![]() High Strength characters can carry much more around with them, and even with relatively low Strength you can get access to perks like Strong Back, but will have to initially sacrifice those points from other stats. ![]() how much of the wasteland you want to hoard. If you’re not going for a melee build Strength isn’t a key factor, so weigh up what kind of character you like playing vs. ![]() First and foremost: your Strength stat determines how much you can carry (as well as how hard you can hit). ![]()
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